mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-02-03 02:43:49 +00:00
Run clang-format
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
|
||||
* and/or modify it under version 2 of the License, or (at your option), any later version.
|
||||
*/
|
||||
|
||||
#ifndef _PLAYERBOT_TALKTOQUESTGIVERACTION_H
|
||||
@@ -13,25 +14,25 @@ class WorldObject;
|
||||
|
||||
class TalkToQuestGiverAction : public QuestAction
|
||||
{
|
||||
public:
|
||||
TalkToQuestGiverAction(PlayerbotAI* botAI, std::string name = "talk to quest giver") : QuestAction(botAI, name) { }
|
||||
public:
|
||||
TalkToQuestGiverAction(PlayerbotAI* botAI, std::string name = "talk to quest giver") : QuestAction(botAI, name) {}
|
||||
|
||||
protected:
|
||||
void ProcessQuest(Quest const* quest, Object* questGiver) override;
|
||||
void TurnInQuest(Quest const* quest, Object* questGiver, std::ostringstream& out);
|
||||
protected:
|
||||
void ProcessQuest(Quest const* quest, Object* questGiver) override;
|
||||
void TurnInQuest(Quest const* quest, Object* questGiver, std::ostringstream& out);
|
||||
|
||||
private:
|
||||
void RewardNoItem(Quest const* quest, Object* questGiver, std::ostringstream& out);
|
||||
void RewardSingleItem(Quest const* quest, Object* questGiver, std::ostringstream& out);
|
||||
std::set<uint32> BestRewards(Quest const* quest);
|
||||
void RewardMultipleItem(Quest const* quest, Object* questGiver, std::ostringstream& out);
|
||||
void AskToSelectReward(Quest const* quest, std::ostringstream& out, bool forEquip);
|
||||
private:
|
||||
void RewardNoItem(Quest const* quest, Object* questGiver, std::ostringstream& out);
|
||||
void RewardSingleItem(Quest const* quest, Object* questGiver, std::ostringstream& out);
|
||||
std::set<uint32> BestRewards(Quest const* quest);
|
||||
void RewardMultipleItem(Quest const* quest, Object* questGiver, std::ostringstream& out);
|
||||
void AskToSelectReward(Quest const* quest, std::ostringstream& out, bool forEquip);
|
||||
};
|
||||
|
||||
class TurnInQueryQuestAction : public TalkToQuestGiverAction
|
||||
{
|
||||
public:
|
||||
TurnInQueryQuestAction(PlayerbotAI* botAI) : TalkToQuestGiverAction(botAI, "turn in query quest") {}
|
||||
bool Execute(Event event) override;
|
||||
public:
|
||||
TurnInQueryQuestAction(PlayerbotAI* botAI) : TalkToQuestGiverAction(botAI, "turn in query quest") {}
|
||||
bool Execute(Event event) override;
|
||||
};
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user