Run clang-format

This commit is contained in:
Yunfan Li
2024-08-04 10:23:36 +08:00
parent 44da167492
commit 53611c9040
835 changed files with 35085 additions and 31861 deletions

View File

@@ -1,8 +1,10 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "ReleaseSpiritAction.h"
#include "Event.h"
#include "GameGraveyard.h"
#include "ObjectDefines.h"
@@ -39,7 +41,8 @@ bool ReleaseSpiritAction::Execute(Event event)
context->GetValue<uint32>("death count")->Set(dCount + 1);
}
LOG_INFO("playerbots", "Bot {} {}:{} <{}> released", bot->GetGUID().ToString().c_str(), bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->GetLevel(), bot->GetName().c_str());
LOG_INFO("playerbots", "Bot {} {}:{} <{}> released", bot->GetGUID().ToString().c_str(),
bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->GetLevel(), bot->GetName().c_str());
WorldPacket packet(CMSG_REPOP_REQUEST);
packet << uint8(0);
@@ -72,13 +75,13 @@ bool ReleaseSpiritAction::Execute(Event event)
// bot->GetSession()->HandleGossipHelloOpcode(packet);
// }
// }
return true;
}
bool AutoReleaseSpiritAction::Execute(Event event)
{
//Death Count to prevent skeleton piles
// Death Count to prevent skeleton piles
Player* master = GetMaster();
if (!master || (master && GET_PLAYERBOT_AI(master)))
{
@@ -86,13 +89,15 @@ bool AutoReleaseSpiritAction::Execute(Event event)
context->GetValue<uint32>("death count")->Set(dCount + 1);
}
LOG_DEBUG("playerbots", "Bot {} {}:{} <{}> auto released", bot->GetGUID().ToString().c_str(), bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->GetLevel(), bot->GetName().c_str());
LOG_DEBUG("playerbots", "Bot {} {}:{} <{}> auto released", bot->GetGUID().ToString().c_str(),
bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->GetLevel(), bot->GetName().c_str());
WorldPacket packet(CMSG_REPOP_REQUEST);
packet << uint8(0);
bot->GetSession()->HandleRepopRequestOpcode(packet);
LOG_DEBUG("playerbots", "Bot {} {}:{} <{}> releases spirit", bot->GetGUID().ToString().c_str(), bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->GetLevel(), bot->GetName().c_str());
LOG_DEBUG("playerbots", "Bot {} {}:{} <{}> releases spirit", bot->GetGUID().ToString().c_str(),
bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->GetLevel(), bot->GetName().c_str());
if (bot->InBattleground() && (time(NULL) - bg_gossip_time >= 15 || !bot->HasAura(SPELL_WAITING_FOR_RESURRECT)))
{
@@ -108,12 +113,16 @@ bool AutoReleaseSpiritAction::Execute(Event event)
break;
}
}
if (!guid) {
if (!guid)
{
return true;
}
if (bot->GetDistance(unit) >= INTERACTION_DISTANCE) {
if (bot->GetDistance(unit) >= INTERACTION_DISTANCE)
{
bot->GetMotionMaster()->MoveChase(unit);
} else {
}
else
{
bg_gossip_time = time(NULL);
WorldPacket packet(CMSG_GOSSIP_HELLO);
packet << guid;
@@ -150,13 +159,15 @@ bool AutoReleaseSpiritAction::isUseful()
if (!botAI->HasActivePlayerMaster())
return true;
if (botAI->HasActivePlayerMaster() && botAI->GetGroupMaster()->GetMapId() == bot->GetMapId() && bot->GetMap() && (bot->GetMap()->IsRaid() || bot->GetMap()->IsDungeon()))
if (botAI->HasActivePlayerMaster() && botAI->GetGroupMaster()->GetMapId() == bot->GetMapId() && bot->GetMap() &&
(bot->GetMap()->IsRaid() || bot->GetMap()->IsDungeon()))
return false;
if (botAI->GetGroupMaster()->isDead())
return true;
if (sServerFacade->IsDistanceGreaterThan(AI_VALUE2(float, "distance", "master target"), sPlayerbotAIConfig->sightDistance))
if (sServerFacade->IsDistanceGreaterThan(AI_VALUE2(float, "distance", "master target"),
sPlayerbotAIConfig->sightDistance))
return true;
return false;
@@ -164,7 +175,8 @@ bool AutoReleaseSpiritAction::isUseful()
bool RepopAction::Execute(Event event)
{
LOG_DEBUG("playerbots", "Bot {} {}:{} <{}> repops at graveyard", bot->GetGUID().ToString().c_str(), bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->GetLevel(), bot->GetName().c_str());
LOG_DEBUG("playerbots", "Bot {} {}:{} <{}> repops at graveyard", bot->GetGUID().ToString().c_str(),
bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->GetLevel(), bot->GetName().c_str());
int64 deadTime;