Run clang-format

This commit is contained in:
Yunfan Li
2024-08-04 10:23:36 +08:00
parent 44da167492
commit 53611c9040
835 changed files with 35085 additions and 31861 deletions

View File

@@ -1,8 +1,10 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "MoveToTravelTargetAction.h"
#include "ChooseRpgTargetAction.h"
#include "LootObjectStack.h"
#include "PathGenerator.h"
@@ -44,10 +46,11 @@ bool MoveToTravelTargetAction::Execute(Event event)
if (memberDistance > sPlayerbotAIConfig->reactDistance * 20)
continue;
// float memberAngle = botLocation.getAngleBetween(targetPos, memberPos);
// float memberAngle = botLocation.getAngleBetween(targetPos, memberPos);
// if (botLocation.getMapId() == targetPos.getMapId() && botLocation.getMapId() == memberPos.getMapId() && memberAngle < static_cast<float>(M_PI) / 2) //We are heading that direction anyway.
// continue;
// if (botLocation.getMapId() == targetPos.getMapId() && botLocation.getMapId() == memberPos.getMapId() &&
// memberAngle < static_cast<float>(M_PI) / 2) //We are heading that direction anyway.
// continue;
if (!urand(0, 5))
{
@@ -72,14 +75,14 @@ bool MoveToTravelTargetAction::Execute(Event event)
float maxDistance = target->getDestination()->getRadiusMin();
//Evenly distribute around the target.
// Evenly distribute around the target.
float angle = 2 * M_PI * urand(0, 100) / 100.0;
if (target->getMaxTravelTime() > target->getTimeLeft()) //The bot is late. Speed it up.
if (target->getMaxTravelTime() > target->getTimeLeft()) // The bot is late. Speed it up.
{
//distance = sPlayerbotAIConfig->fleeDistance;
//angle = bot->GetAngle(location.GetPositionX(), location.GetPositionY());
//location = botLocation.getLocation();
// distance = sPlayerbotAIConfig->fleeDistance;
// angle = bot->GetAngle(location.GetPositionX(), location.GetPositionY());
// location = botLocation.getLocation();
}
float x = location.GetPositionX();
@@ -87,7 +90,7 @@ bool MoveToTravelTargetAction::Execute(Event event)
float z = location.GetPositionZ();
float mapId = location.GetMapId();
//Move between 0.5 and 1.0 times the maxDistance.
// Move between 0.5 and 1.0 times the maxDistance.
float mod = frand(50.f, 100.f) / 100.0f;
x += cos(angle) * maxDistance * mod;
@@ -137,9 +140,9 @@ bool MoveToTravelTargetAction::isUseful()
if (loot.IsLootPossible(bot))
return false;
if (!ChooseRpgTargetAction::isFollowValid(bot, *context->GetValue<TravelTarget*>("travel target")->Get()->getPosition()))
if (!ChooseRpgTargetAction::isFollowValid(bot,
*context->GetValue<TravelTarget*>("travel target")->Get()->getPosition()))
return false;
return true;
}