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https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,5 +1,6 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_LISTSPELLSACTION_H
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@@ -11,15 +12,15 @@ class PlayerbotAI;
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class ListSpellsAction : public InventoryAction
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{
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public:
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ListSpellsAction(PlayerbotAI* botAI, std::string const name = "spells") : InventoryAction(botAI, name) { }
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public:
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ListSpellsAction(PlayerbotAI* botAI, std::string const name = "spells") : InventoryAction(botAI, name) {}
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bool Execute(Event event) override;
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virtual std::vector<std::pair<uint32, std::string>> GetSpellList(std::string filter = "");
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bool Execute(Event event) override;
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virtual std::vector<std::pair<uint32, std::string>> GetSpellList(std::string filter = "");
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private:
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static std::map<uint32, SkillLineAbilityEntry const*> skillSpells;
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static std::set<uint32> vendorItems;
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private:
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static std::map<uint32, SkillLineAbilityEntry const*> skillSpells;
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static std::set<uint32> vendorItems;
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};
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#endif
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