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https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,8 +1,10 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "ListQuestsActions.h"
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#include "Event.h"
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#include "Playerbots.h"
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@@ -54,7 +56,8 @@ void ListQuestsAction::ListQuests(QuestListFilter filter, QuestTravelDetail trav
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botAI->TellMaster("--- Summary ---");
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std::ostringstream out;
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out << "Total: " << (completeCount + incompleteCount) << " / 25 (incompleted: " << incompleteCount << ", completed: " << completeCount << ")";
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out << "Total: " << (completeCount + incompleteCount) << " / 25 (incompleted: " << incompleteCount
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<< ", completed: " << completeCount << ")";
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botAI->TellMaster(out);
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}
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@@ -86,7 +89,8 @@ uint32 ListQuestsAction::ListQuests(bool completed, bool silent, QuestTravelDeta
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if (travelDetail != QUEST_TRAVEL_DETAIL_NONE && target->getDestination())
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{
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if (target->getDestination()->getName() == "QuestRelationTravelDestination" || target->getDestination()->getName() == "QuestObjectiveTravelDestination")
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if (target->getDestination()->getName() == "QuestRelationTravelDestination" ||
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target->getDestination()->getName() == "QuestObjectiveTravelDestination")
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{
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QuestTravelDestination* QuestDestination = (QuestTravelDestination*)target->getDestination();
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@@ -102,8 +106,10 @@ uint32 ListQuestsAction::ListQuests(bool completed, bool silent, QuestTravelDeta
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if (travelDetail == QUEST_TRAVEL_DETAIL_SUMMARY)
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{
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std::vector<TravelDestination*> allDestinations = sTravelMgr->getQuestTravelDestinations(bot, questId, true, true, -1);
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std::vector<TravelDestination*> availDestinations = sTravelMgr->getQuestTravelDestinations(bot, questId, botAI->GetMaster(), false, -1);
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std::vector<TravelDestination*> allDestinations =
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sTravelMgr->getQuestTravelDestinations(bot, questId, true, true, -1);
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std::vector<TravelDestination*> availDestinations =
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sTravelMgr->getQuestTravelDestinations(bot, questId, botAI->GetMaster(), false, -1);
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uint32 desTot = allDestinations.size();
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uint32 desAvail = availDestinations.size();
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@@ -133,14 +139,17 @@ uint32 ListQuestsAction::ListQuests(bool completed, bool silent, QuestTravelDeta
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else if (travelDetail == QUEST_TRAVEL_DETAIL_FULL)
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{
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uint32 limit = 0;
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std::vector<TravelDestination*> allDestinations = sTravelMgr->getQuestTravelDestinations(bot, questId, true, true, -1);
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std::vector<TravelDestination*> allDestinations =
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sTravelMgr->getQuestTravelDestinations(bot, questId, true, true, -1);
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std::sort(allDestinations.begin(), allDestinations.end(), [botPos](TravelDestination* i, TravelDestination* j)
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std::sort(allDestinations.begin(), allDestinations.end(),
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[botPos](TravelDestination* i, TravelDestination* j) {
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return i->distanceTo(const_cast<WorldPosition*>(&botPos)) <
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j->distanceTo(const_cast<WorldPosition*>(&botPos));
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});
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for (auto dest : allDestinations)
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{
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return i->distanceTo(const_cast<WorldPosition*>(&botPos)) < j->distanceTo(const_cast<WorldPosition*>(&botPos));
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});
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for (auto dest : allDestinations) {
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if (limit > 5)
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continue;
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