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https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,14 +1,14 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "ImbueAction.h"
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#include "Event.h"
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#include "Playerbots.h"
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ImbueWithPoisonAction::ImbueWithPoisonAction(PlayerbotAI* botAI) : Action(botAI, "apply poison")
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{
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}
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ImbueWithPoisonAction::ImbueWithPoisonAction(PlayerbotAI* botAI) : Action(botAI, "apply poison") {}
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bool ImbueWithPoisonAction::Execute(Event event)
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{
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@@ -65,9 +65,7 @@ bool ImbueWithPoisonAction::Execute(Event event)
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}
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// Search and apply stone to weapons
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ImbueWithStoneAction::ImbueWithStoneAction(PlayerbotAI* botAI) : Action(botAI, "apply stone")
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{
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}
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ImbueWithStoneAction::ImbueWithStoneAction(PlayerbotAI* botAI) : Action(botAI, "apply stone") {}
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bool ImbueWithStoneAction::Execute(Event event)
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{
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@@ -112,9 +110,7 @@ bool ImbueWithStoneAction::Execute(Event event)
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}
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// Search and apply oil to weapons
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ImbueWithOilAction::ImbueWithOilAction(PlayerbotAI* botAI) : Action(botAI, "apply oil")
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{
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}
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ImbueWithOilAction::ImbueWithOilAction(PlayerbotAI* botAI) : Action(botAI, "apply oil") {}
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bool ImbueWithOilAction::Execute(Event event)
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{
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@@ -145,16 +141,29 @@ bool ImbueWithOilAction::Execute(Event event)
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return true;
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}
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static const uint32 uPriorizedHealingItemIds[19] =
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{
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HEALTHSTONE_DISPLAYID, FEL_REGENERATION_POTION, SUPER_HEALING_POTION, CRYSTAL_HEALING_POTION, MAJOR_DREAMLESS_SLEEP_POTION, VOLATILE_HEALING_POTION,
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MAJOR_HEALING_POTION, WHIPPER_ROOT_TUBER, NIGHT_DRAGON_BREATH, LIMITED_INVULNERABILITY_POTION, GREATER_DREAMLESS_SLEEP_POTION,
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SUPERIOR_HEALING_POTION, CRYSTAL_RESTORE, DREAMLESS_SLEEP_POTION, GREATER_HEALING_POTION, HEALING_POTION, LESSER_HEALING_POTION, DISCOLORED_HEALING_POTION, MINOR_HEALING_POTION,
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static const uint32 uPriorizedHealingItemIds[19] = {
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HEALTHSTONE_DISPLAYID,
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FEL_REGENERATION_POTION,
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SUPER_HEALING_POTION,
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CRYSTAL_HEALING_POTION,
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MAJOR_DREAMLESS_SLEEP_POTION,
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VOLATILE_HEALING_POTION,
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MAJOR_HEALING_POTION,
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WHIPPER_ROOT_TUBER,
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NIGHT_DRAGON_BREATH,
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LIMITED_INVULNERABILITY_POTION,
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GREATER_DREAMLESS_SLEEP_POTION,
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SUPERIOR_HEALING_POTION,
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CRYSTAL_RESTORE,
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DREAMLESS_SLEEP_POTION,
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GREATER_HEALING_POTION,
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HEALING_POTION,
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LESSER_HEALING_POTION,
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DISCOLORED_HEALING_POTION,
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MINOR_HEALING_POTION,
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};
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TryEmergencyAction::TryEmergencyAction(PlayerbotAI* botAI) : Action(botAI, "try emergency")
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{
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}
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TryEmergencyAction::TryEmergencyAction(PlayerbotAI* botAI) : Action(botAI, "try emergency") {}
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bool TryEmergencyAction::Execute(Event event)
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{
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@@ -163,7 +172,7 @@ bool TryEmergencyAction::Execute(Event event)
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return false;
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// If bot does not have aggro: use bandage instead of potion/stone/crystal
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if ((!AI_VALUE(uint8, "my attacker count")) && !bot->HasAura(11196)) // Recently bandaged
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if ((!AI_VALUE(uint8, "my attacker count")) && !bot->HasAura(11196)) // Recently bandaged
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{
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if (Item* bandage = botAI->FindBandage())
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{
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@@ -183,4 +192,3 @@ bool TryEmergencyAction::Execute(Event event)
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return true;
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}
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