Run clang-format

This commit is contained in:
Yunfan Li
2024-08-04 10:23:36 +08:00
parent 44da167492
commit 53611c9040
835 changed files with 35085 additions and 31861 deletions

View File

@@ -1,8 +1,10 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "GuildManagementActions.h"
#include "GuildMgr.h"
#include "GuildPackets.h"
#include "Playerbots.h"
@@ -38,9 +40,9 @@ Player* GuidManageAction::GetPlayer(Event event)
Player* master = GetMaster();
if (!master)
guid = bot->GetTarget();
guid = bot->GetTarget();
else
guid = master->GetTarget();
guid = master->GetTarget();
player = ObjectAccessor::FindPlayer(guid);
@@ -50,7 +52,7 @@ Player* GuidManageAction::GetPlayer(Event event)
player = event.getOwner();
if (player)
return player;
return player;
return nullptr;
}
@@ -69,10 +71,7 @@ bool GuidManageAction::Execute(Event event)
return true;
}
bool GuidManageAction::PlayerIsValid(Player* member)
{
return !member->GetGuildId();
}
bool GuidManageAction::PlayerIsValid(Player* member) { return !member->GetGuildId(); }
uint8 GuidManageAction::GetRankId(Player* member)
{
@@ -90,10 +89,7 @@ void GuildInviteAction::SendPacket(WorldPacket packet)
bot->GetSession()->HandleGuildInviteOpcode(data);
}
bool GuildInviteAction::PlayerIsValid(Player* member)
{
return !member->GetGuildId();
}
bool GuildInviteAction::PlayerIsValid(Player* member) { return !member->GetGuildId(); }
bool GuildPromoteAction::isUseful()
{
@@ -158,7 +154,7 @@ bool GuildManageNearbyAction::Execute(Event event)
if (!player || bot == player)
continue;
if (player->GetGuildId()) //Promote or demote nearby members based on chance.
if (player->GetGuildId()) // Promote or demote nearby members based on chance.
{
Guild::Member* member = guild->GetMember(player->GetGUID());
uint32 dCount = AI_VALUE(uint32, "death count");
@@ -196,12 +192,11 @@ bool GuildManageNearbyAction::Execute(Event event)
if (botAI)
{
if (botAI->GetGuilderType() == GuilderType::SOLO && !botAI->HasRealPlayerMaster()) //Do not invite solo players.
if (botAI->GetGuilderType() == GuilderType::SOLO &&
!botAI->HasRealPlayerMaster()) // Do not invite solo players.
continue;
if (botAI->HasActivePlayerMaster()) //Do not invite alts of active players.
if (botAI->HasActivePlayerMaster()) // Do not invite alts of active players.
continue;
}
else
@@ -245,7 +240,4 @@ bool GuildLeaveAction::Execute(Event event)
return true;
}
bool GuildLeaveAction::isUseful()
{
return bot->GetGuildId();
}
bool GuildLeaveAction::isUseful() { return bot->GetGuildId(); }