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https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,13 +1,15 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "ChooseTargetActions.h"
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#include "ChooseRpgTargetAction.h"
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#include "Event.h"
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#include "LootObjectStack.h"
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#include "PossibleRpgTargetsValue.h"
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#include "Playerbots.h"
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#include "PossibleRpgTargetsValue.h"
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#include "ServerFacade.h"
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bool AttackEnemyPlayerAction::isUseful()
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@@ -22,19 +24,21 @@ bool AttackEnemyPlayerAction::isUseful()
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bool AttackEnemyFlagCarrierAction::isUseful()
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{
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Unit* target = context->GetValue<Unit*>("enemy flag carrier")->Get();
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return target && sServerFacade->IsDistanceLessOrEqualThan(sServerFacade->GetDistance2d(bot, target), 75.0f) && (bot->HasAura(23333) || bot->HasAura(23335) || bot->HasAura(34976));
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return target && sServerFacade->IsDistanceLessOrEqualThan(sServerFacade->GetDistance2d(bot, target), 75.0f) &&
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(bot->HasAura(23333) || bot->HasAura(23335) || bot->HasAura(34976));
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}
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bool AttackAnythingAction::isUseful()
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{
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if (!botAI->AllowActivity(GRIND_ACTIVITY)) //Bot not allowed to be active
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if (!botAI->AllowActivity(GRIND_ACTIVITY)) // Bot not allowed to be active
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return false;
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if (!AI_VALUE(bool, "can move around"))
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return false;
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if (context->GetValue<TravelTarget*>("travel target")->Get()->isTraveling() &&
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ChooseRpgTargetAction::isFollowValid(bot, *context->GetValue<TravelTarget*>("travel target")->Get()->getPosition())) //Bot is traveling
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if (context->GetValue<TravelTarget*>("travel target")->Get()->isTraveling() &&
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ChooseRpgTargetAction::isFollowValid(
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bot, *context->GetValue<TravelTarget*>("travel target")->Get()->getPosition())) // Bot is traveling
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return false;
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// if (bot->IsInCombat()) {
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// return false;
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@@ -45,10 +49,11 @@ bool AttackAnythingAction::isUseful()
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return false;
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std::string const name = std::string(target->GetName());
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if (!name.empty() && name.find("Dummy") != std::string::npos) // Target is not a targetdummy
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if (!name.empty() && name.find("Dummy") != std::string::npos) // Target is not a targetdummy
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return false;
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// if (!ChooseRpgTargetAction::isFollowValid(bot, target)) //Do not grind mobs far away from master.
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// if (!ChooseRpgTargetAction::isFollowValid(bot, target)) //Do not grind mobs far
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// away from master.
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// return false;
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return true;
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@@ -115,10 +120,7 @@ bool AttackAnythingAction::Execute(Event event)
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return result;
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}
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bool AttackAnythingAction::isPossible()
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{
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return AttackAction::isPossible() && GetTarget();
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}
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bool AttackAnythingAction::isPossible() { return AttackAction::isPossible() && GetTarget(); }
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bool DpsAssistAction::isUseful()
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{
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