Run clang-format

This commit is contained in:
Yunfan Li
2024-08-04 10:23:36 +08:00
parent 44da167492
commit 53611c9040
835 changed files with 35085 additions and 31861 deletions

View File

@@ -1,8 +1,10 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "CastCustomSpellAction.h"
#include "ChatHelper.h"
#include "Event.h"
#include "ItemUsageValue.h"
@@ -56,10 +58,10 @@ bool CastCustomSpellAction::Execute(Event event)
if (master && master->GetTarget())
target = botAI->GetUnit(master->GetTarget());
if (!target)
if (!target)
target = bot;
if (!master) // Use self as master for permissions.
if (!master) // Use self as master for permissions.
master = bot;
Item* itemTarget = nullptr;
@@ -136,7 +138,7 @@ bool CastCustomSpellAction::Execute(Event event)
std::ostringstream cmd;
cmd << castString(target) << " " << text << " " << (castCount - 1);
botAI->HandleCommand(CHAT_MSG_WHISPER, cmd.str(), master);
msg << "|cffffff00(x" << (castCount-1) << " left)|r";
msg << "|cffffff00(x" << (castCount - 1) << " left)|r";
}
botAI->TellMasterNoFacing(msg.str());
@@ -150,10 +152,7 @@ bool CastCustomSpellAction::Execute(Event event)
return result;
}
bool CastCustomNcSpellAction::isUseful()
{
return !bot->IsInCombat();
}
bool CastCustomNcSpellAction::isUseful() { return !bot->IsInCombat(); }
std::string const CastCustomNcSpellAction::castString(WorldObject* target)
{
@@ -162,7 +161,8 @@ std::string const CastCustomNcSpellAction::castString(WorldObject* target)
bool CastRandomSpellAction::AcceptSpell(SpellInfo const* spellInfo)
{
bool isTradeSkill = spellInfo->Effects[EFFECT_0].Effect == SPELL_EFFECT_CREATE_ITEM && spellInfo->ReagentCount[EFFECT_0] > 0 && spellInfo->SchoolMask == 1;
bool isTradeSkill = spellInfo->Effects[EFFECT_0].Effect == SPELL_EFFECT_CREATE_ITEM &&
spellInfo->ReagentCount[EFFECT_0] > 0 && spellInfo->SchoolMask == 1;
return !isTradeSkill && spellInfo->GetRecoveryTime() < MINUTE * IN_MILLISECONDS;
}
@@ -220,7 +220,8 @@ bool CastRandomSpellAction::Execute(Event event)
if (target && botAI->CanCastSpell(spellId, target, true))
spellList.push_back(std::make_pair(spellId, std::make_pair(spellPriority, target)));
if (got && botAI->CanCastSpell(spellId, got->GetPositionX(), got->GetPositionY(), got->GetPositionZ(), true))
if (got &&
botAI->CanCastSpell(spellId, got->GetPositionX(), got->GetPositionY(), got->GetPositionZ(), true))
spellList.push_back(std::make_pair(spellId, std::make_pair(spellPriority, got)));
if (botAI->CanCastSpell(spellId, bot, true))
spellList.push_back(std::make_pair(spellId, std::make_pair(spellPriority, bot)));
@@ -232,10 +233,9 @@ bool CastRandomSpellAction::Execute(Event event)
bool isCast = false;
std::sort(spellList.begin(), spellList.end(), [](std::pair<uint32, std::pair<uint32, WorldObject*>> i, std::pair<uint32, std::pair<uint32, WorldObject*>> j)
{
return i.first > j.first;
});
std::sort(spellList.begin(), spellList.end(),
[](std::pair<uint32, std::pair<uint32, WorldObject*>> i,
std::pair<uint32, std::pair<uint32, WorldObject*>> j) { return i.first > j.first; });
uint32 rndBound = spellList.size() / 4;
@@ -270,7 +270,8 @@ bool CastRandomSpellAction::Execute(Event event)
bool CraftRandomItemAction::AcceptSpell(SpellInfo const* spellInfo)
{
return spellInfo->Effects[EFFECT_0].Effect == SPELL_EFFECT_CREATE_ITEM && spellInfo->ReagentCount[EFFECT_0] > 0 && spellInfo->SchoolMask == 0;
return spellInfo->Effects[EFFECT_0].Effect == SPELL_EFFECT_CREATE_ITEM && spellInfo->ReagentCount[EFFECT_0] > 0 &&
spellInfo->SchoolMask == 0;
}
uint32 CraftRandomItemAction::GetSpellPriority(SpellInfo const* spellInfo)
@@ -282,7 +283,8 @@ uint32 CraftRandomItemAction::GetSpellPriority(SpellInfo const* spellInfo)
{
ItemUsage usage = AI_VALUE2(ItemUsage, "item usage", newItemId);
if (usage == ITEM_USAGE_REPLACE || usage == ITEM_USAGE_EQUIP || usage == ITEM_USAGE_AMMO || usage == ITEM_USAGE_QUEST || usage == ITEM_USAGE_SKILL || usage == ITEM_USAGE_USE)
if (usage == ITEM_USAGE_REPLACE || usage == ITEM_USAGE_EQUIP || usage == ITEM_USAGE_AMMO ||
usage == ITEM_USAGE_QUEST || usage == ITEM_USAGE_SKILL || usage == ITEM_USAGE_USE)
return 10;
}
@@ -295,7 +297,6 @@ uint32 CraftRandomItemAction::GetSpellPriority(SpellInfo const* spellInfo)
bool CastRandomSpellAction::castSpell(uint32 spellId, WorldObject* wo)
{
if (wo->GetGUID().IsUnit())
return botAI->CastSpell(spellId, (Unit*)(wo));
else
@@ -304,16 +305,19 @@ bool CastRandomSpellAction::castSpell(uint32 spellId, WorldObject* wo)
bool DisEnchantRandomItemAction::Execute(Event event)
{
std::vector<Item*> items = AI_VALUE2(std::vector<Item*>, "inventory items", "usage " + std::to_string(ITEM_USAGE_DISENCHANT));
std::vector<Item*> items =
AI_VALUE2(std::vector<Item*>, "inventory items", "usage " + std::to_string(ITEM_USAGE_DISENCHANT));
std::reverse(items.begin(), items.end());
for (auto& item: items)
for (auto& item : items)
{
// don't touch rare+ items if with real player/guild
if ((botAI->HasRealPlayerMaster() || botAI->IsInRealGuild()) && item->GetTemplate()->Quality > ITEM_QUALITY_UNCOMMON)
if ((botAI->HasRealPlayerMaster() || botAI->IsInRealGuild()) &&
item->GetTemplate()->Quality > ITEM_QUALITY_UNCOMMON)
return false;
if(CastCustomSpellAction::Execute(Event("disenchant random item", "13262 "+ chat->FormatQItem(item->GetEntry()))))
if (CastCustomSpellAction::Execute(
Event("disenchant random item", "13262 " + chat->FormatQItem(item->GetEntry()))))
return true;
}
@@ -322,13 +326,11 @@ bool DisEnchantRandomItemAction::Execute(Event event)
bool DisEnchantRandomItemAction::isUseful()
{
return botAI->HasSkill(SKILL_ENCHANTING) && !bot->IsInCombat() && AI_VALUE2(uint32, "item count", "usage " + std::to_string(ITEM_USAGE_DISENCHANT)) > 0;
return botAI->HasSkill(SKILL_ENCHANTING) && !bot->IsInCombat() &&
AI_VALUE2(uint32, "item count", "usage " + std::to_string(ITEM_USAGE_DISENCHANT)) > 0;
}
bool EnchantRandomItemAction::isUseful()
{
return botAI->HasSkill(SKILL_ENCHANTING) && !bot->IsInCombat();
}
bool EnchantRandomItemAction::isUseful() { return botAI->HasSkill(SKILL_ENCHANTING) && !bot->IsInCombat(); }
bool EnchantRandomItemAction::AcceptSpell(SpellInfo const* spellInfo)
{