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https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,13 +1,15 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "AcceptInvitationAction.h"
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#include "Event.h"
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#include "ObjectAccessor.h"
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#include "PlayerbotAIConfig.h"
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#include "Playerbots.h"
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#include "PlayerbotSecurity.h"
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#include "Playerbots.h"
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#include "WorldPacket.h"
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bool AcceptInvitationAction::Execute(Event event)
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@@ -41,8 +43,8 @@ bool AcceptInvitationAction::Execute(Event event)
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if (sRandomPlayerbotMgr->IsRandomBot(bot))
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botAI->SetMaster(inviter);
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//else
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//sPlayerbotDbStore->Save(botAI);
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// else
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// sPlayerbotDbStore->Save(botAI);
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botAI->ResetStrategies();
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botAI->ChangeStrategy("+follow,-lfg,-bg", BOT_STATE_NON_COMBAT);
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@@ -50,7 +52,8 @@ bool AcceptInvitationAction::Execute(Event event)
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botAI->TellMaster("Hello");
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if (sPlayerbotAIConfig->summonWhenGroup && bot->GetDistance(inviter) > sPlayerbotAIConfig->sightDistance) {
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if (sPlayerbotAIConfig->summonWhenGroup && bot->GetDistance(inviter) > sPlayerbotAIConfig->sightDistance)
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{
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Teleport(inviter, bot);
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}
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return true;
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