mirror of
https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,12 +1,14 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "PlayerbotDbStore.h"
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#include "Playerbots.h"
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#include <iostream>
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#include "Playerbots.h"
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void PlayerbotDbStore::Load(PlayerbotAI* botAI)
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{
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ObjectGuid::LowType guid = botAI->GetBot()->GetGUID().GetCounter();
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@@ -35,8 +37,7 @@ void PlayerbotDbStore::Load(PlayerbotAI* botAI)
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botAI->ChangeStrategy(value, BOT_STATE_NON_COMBAT);
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else if (key == "dead")
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botAI->ChangeStrategy(value, BOT_STATE_DEAD);
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}
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while (result->NextRow());
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} while (result->NextRow());
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botAI->GetAiObjectContext()->Load(values);
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}
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