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https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,36 +1,37 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_CHATFILTER_H
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#define _PLAYERBOT_CHATFILTER_H
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#include <vector>
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#include "Common.h"
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#include "PlayerbotAIAware.h"
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#include <vector>
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class PlayerbotAI;
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class ChatFilter : public PlayerbotAIAware
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{
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public:
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ChatFilter(PlayerbotAI* botAI) : PlayerbotAIAware(botAI) { }
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virtual ~ChatFilter() { }
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public:
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ChatFilter(PlayerbotAI* botAI) : PlayerbotAIAware(botAI) {}
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virtual ~ChatFilter() {}
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virtual std::string const Filter(std::string& message);
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virtual std::string const Filter(std::string& message);
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};
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class CompositeChatFilter : public ChatFilter
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{
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public:
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CompositeChatFilter(PlayerbotAI* botAI);
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public:
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CompositeChatFilter(PlayerbotAI* botAI);
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virtual ~CompositeChatFilter();
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std::string const Filter(std::string& message) override;
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virtual ~CompositeChatFilter();
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std::string const Filter(std::string& message) override;
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private:
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std::vector<ChatFilter*> filters;
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private:
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std::vector<ChatFilter*> filters;
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};
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#endif
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