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avoid AOE strategy (WIP)
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@@ -702,4 +702,12 @@ class IsFallingFarTrigger : public Trigger
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bool IsActive() override;
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};
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class HasAreaDebuffTrigger : public Trigger {
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public:
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HasAreaDebuffTrigger(PlayerbotAI* botAI) : Trigger(botAI, "have area debuff") {}
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bool IsActive() override;
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};
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#endif
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