diff --git a/conf/playerbots.conf.dist b/conf/playerbots.conf.dist index 22615b40..90737731 100644 --- a/conf/playerbots.conf.dist +++ b/conf/playerbots.conf.dist @@ -990,7 +990,7 @@ AiPlayerbot.ZoneBracket.3433 = 10,22 AiPlayerbot.ZoneBracket.3525 = 10,21 # Classic WoW - High-level zones: -# Deadwind Pass (Zone ID: 10 Default Min,Max: 19,33) +# Duskwood (Zone ID: 10 Default Min,Max: 19,33) # Wetlands (Zone ID: 11 Default Min,Max: 21,30) # Redridge Mountains (Zone ID: 44 Default Min,Max: 16,28) # Hillsbrad Foothills (Zone ID: 267 Default Min,Max: 20,34) diff --git a/src/Bot/RandomPlayerbotMgr.cpp b/src/Bot/RandomPlayerbotMgr.cpp index 4707d854..892368c6 100644 --- a/src/Bot/RandomPlayerbotMgr.cpp +++ b/src/Bot/RandomPlayerbotMgr.cpp @@ -1784,7 +1784,7 @@ void RandomPlayerbotMgr::PrepareZone2LevelBracket() zone2LevelBracket[3525] = {10, 21}; // Bloodmyst Isle // Classic WoW - High - level zones - zone2LevelBracket[10] = {19, 33}; // Deadwind Pass + zone2LevelBracket[10] = {19, 33}; // Duskwood zone2LevelBracket[11] = {21, 30}; // Wetlands zone2LevelBracket[44] = {16, 28}; // Redridge Mountains zone2LevelBracket[267] = {20, 34}; // Hillsbrad Foothills