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Rename groupmaster to groupleader and related variables. (#1875)
Fix the naming conventions. Master should be reserved to identify a bots Master. groupleaders are not necessarily group masters and it should be clear what the bot is looking for. (In most solo cases leader=master)
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@@ -22,8 +22,8 @@ bool SecurityCheckAction::Execute(Event event)
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ItemQualities threshold = group->GetLootThreshold();
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if (method == MASTER_LOOT || method == FREE_FOR_ALL || threshold > ITEM_QUALITY_UNCOMMON)
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{
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if ((botAI->GetGroupMaster()->GetSession()->GetSecurity() == SEC_PLAYER) &&
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(!bot->GetGuildId() || bot->GetGuildId() != botAI->GetGroupMaster()->GetGuildId()))
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if ((botAI->GetGroupLeader()->GetSession()->GetSecurity() == SEC_PLAYER) &&
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(!bot->GetGuildId() || bot->GetGuildId() != botAI->GetGroupLeader()->GetGuildId()))
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{
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botAI->TellError("I will play with this loot type only if I'm in your guild :/");
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botAI->ChangeStrategy("+passive,+stay", BOT_STATE_NON_COMBAT);
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