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Rename groupmaster to groupleader and related variables. (#1875)
Fix the naming conventions. Master should be reserved to identify a bots Master. groupleaders are not necessarily group masters and it should be clear what the bot is looking for. (In most solo cases leader=master)
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@@ -1102,7 +1102,7 @@ void MovementAction::UpdateMovementState()
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// {
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// if (Unit* pTarget = sServerFacade->GetChaseTarget(bot))
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// {
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// if (pTarget != botAI->GetGroupMaster())
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// if (pTarget != botAI->GetGroupLeader())
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// return;
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// if (!bot->IsWithinMeleeRange(pTarget))
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@@ -2663,7 +2663,7 @@ bool DisperseSetAction::Execute(Event event)
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return true;
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}
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bool RunAwayAction::Execute(Event event) { return Flee(AI_VALUE(Unit*, "master target")); }
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bool RunAwayAction::Execute(Event event) { return Flee(AI_VALUE(Unit*, "group leader")); }
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bool MoveToLootAction::Execute(Event event)
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{
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