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https://github.com/mod-playerbots/mod-playerbots.git
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paladin and attackers value
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@@ -52,7 +52,7 @@ HEAL_PARTY_ACTION(CastRenewOnPartyAction, "renew");
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HEAL_PARTY_ACTION(CastPrayerOfMendingAction, "prayer of mending");
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HEAL_PARTY_ACTION(CastBindingHealAction, "binding heal");
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BUFF_ACTION(CastPrayerOfHealingAction, "prayer of healing");
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HEAL_PARTY_ACTION(CastPrayerOfHealingAction, "prayer of healing");
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AOE_HEAL_ACTION(CastLightwellAction, "lightwell");
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AOE_HEAL_ACTION(CastCircleOfHealingAction, "circle of healing");
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@@ -68,7 +68,7 @@ CURE_PARTY_ACTION(CastAbolishDiseaseOnPartyAction, "abolish disease", DISPEL_DIS
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DEBUFF_CHECKISOWNER_ACTION(CastHolyFireAction, "holy fire");
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// shadow 2.4.3
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BUFF_ACTION(CastShadowfiendAction, "shadowfiend");
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// BUFF_ACTION(CastShadowfiendAction, "shadowfiend");
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SPELL_ACTION(CastShadowWordDeathAction, "shadow word: death");
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// shadow
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@@ -116,4 +116,37 @@ class CastRemoveShadowformAction : public Action
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bool Execute(Event event) override;
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};
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class CastDispersionAction : public CastSpellAction
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{
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public:
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CastDispersionAction(PlayerbotAI* ai) : CastSpellAction(ai, "dispersion") {}
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virtual std::string const GetTargetName() { return "self target"; }
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};
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class CastPenanceOnPartyAction : public HealPartyMemberAction
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{
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public:
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CastPenanceOnPartyAction(PlayerbotAI* ai) : HealPartyMemberAction(ai, "penance") {}
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};
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class CastHymnOfHopeAction : public CastSpellAction
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{
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public:
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CastHymnOfHopeAction(PlayerbotAI* ai) : CastSpellAction(ai, "hymn of hope") {}
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virtual std::string const GetTargetName() { return "self target"; }
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};
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class CastDivineHymnAction : public CastSpellAction
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{
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public:
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CastDivineHymnAction(PlayerbotAI* ai) : CastSpellAction(ai, "divine hymn") {}
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virtual std::string const GetTargetName() { return "self target"; }
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};
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class CastShadowfiendAction : public CastSpellAction
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{
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public:
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CastShadowfiendAction(PlayerbotAI* ai) : CastSpellAction(ai, "shadowfiend") {}
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virtual std::string const GetTargetName() { return "current target"; }
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};
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#endif
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