optionally disable bots using MotionMaster::MoveSplitPath() for BG/Arena or everywhere (so that stuns stun/snare/root/etc can work against bots)

This commit is contained in:
Fuzz
2024-07-10 22:13:12 +10:00
parent 9d4c478b21
commit 500de1de10
4 changed files with 13 additions and 3 deletions

View File

@@ -248,6 +248,13 @@ AiPlayerbot.GlobalCooldown = 500
# Max wait time when moving
AiPlayerbot.MaxWaitForMove = 5000
# Disables use of MoveSplinePath for bot movement, will result in more erratic bot movement but means stun/snare/root/etc
# will work on bots (they wont reliably work when MoveSplinePath is enabled, though slowing effects still work ok)
# Default: 0 - MoveSplinePath enabled
# 1 - MoveSplinePath disabled in BG/Arena only
# 2 - MoveSplinePath disabled everywhere
AiPlayerbot.DisableMoveSplinePath = 0
# Max search time for movement (higher for better movement on slopes)
# default: 3
AiPlayerbot.MaxMovementSearchTime = 3