diff --git a/src/strategy/values/Formations.cpp b/src/strategy/values/Formations.cpp index 61ec1b3d..9854b420 100644 --- a/src/strategy/values/Formations.cpp +++ b/src/strategy/values/Formations.cpp @@ -90,7 +90,7 @@ public: float y = master->GetPositionY() + sin(angle) * range; float z = master->GetPositionZ(); if (!master->GetMap()->CheckCollisionAndGetValidCoords(master, master->GetPositionX(), master->GetPositionY(), - master->GetPositionZ(), x, y, z)) + master->GetPositionZ(), x, y, z)) { x = master->GetPositionX() + cos(angle) * range; y = master->GetPositionY() + sin(angle) * range; @@ -140,8 +140,8 @@ public: float y = master->GetPositionY() + sin(angle) * range + dy; float z = master->GetPositionZ(); z = bot->GetMapHeight(x, y, z + 5.0f); - if (!master->GetMap()->CheckCollisionAndGetValidCoords(master, master->GetPositionX(), master->GetPositionY(), - master->GetPositionZ(), x, y, z)) + if (!master->GetMap()->CheckCollisionAndGetValidCoords( + master, master->GetPositionX(), master->GetPositionY(), master->GetPositionZ(), x, y, z)) { x = master->GetPositionX() + cos(angle) * range + dx; y = master->GetPositionY() + sin(angle) * range + dy; @@ -158,13 +158,13 @@ public: float z = master->GetPositionZ(); z = bot->GetMapHeight(x, y, z + 5.0f); if (!master->GetMap()->CheckCollisionAndGetValidCoords(master, master->GetPositionX(), master->GetPositionY(), - master->GetPositionZ(), x, y, z)) - { - x = master->GetPositionX() + cos(angle) * range + dx; - y = master->GetPositionY() + sin(angle) * range + dy; - z = master->GetPositionZ() + master->GetHoverHeight(); - z = master->GetMapHeight(x, y, z); - } + master->GetPositionZ(), x, y, z)) + { + x = master->GetPositionX() + cos(angle) * range + dx; + y = master->GetPositionY() + sin(angle) * range + dy; + z = master->GetPositionZ() + master->GetHoverHeight(); + z = master->GetMapHeight(x, y, z); + } return WorldLocation(master->GetMapId(), x, y, z); } @@ -216,13 +216,13 @@ public: float x = target->GetPositionX() + cos(angle) * range; float y = target->GetPositionY() + sin(angle) * range; float z = target->GetPositionZ(); - if (!master->GetMap()->CheckCollisionAndGetValidCoords(master, master->GetPositionX(), master->GetPositionY(), - master->GetPositionZ(), x, y, z)) + if (!target->GetMap()->CheckCollisionAndGetValidCoords(target, target->GetPositionX(), target->GetPositionY(), + target->GetPositionZ(), x, y, z)) { x = target->GetPositionX() + cos(angle) * range; y = target->GetPositionY() + sin(angle) * range; z = target->GetPositionZ() + target->GetHoverHeight(); - z = master->GetMapHeight(x, y, z); + z = target->GetMapHeight(x, y, z); } return WorldLocation(bot->GetMapId(), x, y, z); } @@ -383,8 +383,8 @@ public: if (minDist) { - if (!master->GetMap()->CheckCollisionAndGetValidCoords(master, master->GetPositionX(), master->GetPositionY(), - master->GetPositionZ(), x, y, z)) + if (!master->GetMap()->CheckCollisionAndGetValidCoords( + master, master->GetPositionX(), master->GetPositionY(), master->GetPositionZ(), x, y, z)) { x = master->GetPositionX() + cos(angle) * range + cos(followAngle) * followRange; y = master->GetPositionY() + sin(angle) * range + sin(followAngle) * followRange; @@ -398,7 +398,7 @@ public: } if (!master->GetMap()->CheckCollisionAndGetValidCoords(master, master->GetPositionX(), master->GetPositionY(), - master->GetPositionZ(), x, y, z)) + master->GetPositionZ(), x, y, z)) { x = master->GetPositionX() + cos(angle) * range + cos(followAngle) * followRange; y = master->GetPositionY() + sin(angle) * range + sin(followAngle) * followRange;