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Fix GetTargetIcons calls (thanks xuanfeng66)
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@@ -101,7 +101,7 @@ bool AttackersValue::IsPossibleTarget(Unit* attacker, Player* bot, float range)
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Creature* c = attacker->ToCreature();
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bool rti = false;
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if (attacker && bot->GetGroup())
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rti = bot->GetGroup()->GetTargetIcon(7) == attacker->GetGUID();
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rti = bot->GetGroup()->GetTargetIcons()[7] == attacker->GetGUID();
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PlayerbotAI* botAI = GET_PLAYERBOT_AI(bot);
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