Item usage and equip initialization

This commit is contained in:
Yunfan Li
2024-09-04 18:08:19 +08:00
parent 5de242e80b
commit 484a2ae458
4 changed files with 63 additions and 29 deletions

View File

@@ -122,7 +122,7 @@ public:
static void InitTalentsByParsedSpecLink(Player* bot, std::vector<std::vector<uint32>> parsedSpecLink, bool reset);
void InitAvailableSpells();
void InitClassSpells();
void InitEquipment(bool incremental);
void InitEquipment(bool incremental, bool second_chance = false);
void InitPet();
void InitAmmo();
static uint32 CalcMixedGearScore(uint32 gs, uint32 quality);