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Ulduar flame leviathan (normal mode)
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@@ -17,6 +17,8 @@ public:
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EnterVehicleAction(PlayerbotAI* botAI, std::string const& name = "enter vehicle") : MovementAction(botAI, name) {}
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bool Execute(Event event) override;
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protected:
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bool EnterVehicle(Unit* vehicleBase, bool moveIfFar);
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};
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class LeaveVehicleAction : public MovementAction
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