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miscs: movement, coredump fix, rndbot
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@@ -49,6 +49,7 @@ class RandomPlayerbotMgr : public PlayerbotHolder
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void Randomize(Player* bot);
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void Clear(Player* bot);
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void RandomizeFirst(Player* bot);
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void RandomizeMin(Player* bot);
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void IncreaseLevel(Player* bot);
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void ScheduleTeleport(uint32 bot, uint32 time = 0);
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void ScheduleChangeStrategy(uint32 bot, uint32 time = 0);
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