mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-13 17:09:08 +00:00
miscs: movement, coredump fix, rndbot
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@@ -9,6 +9,7 @@
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#include "GuildMgr.h"
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#include "MapMgr.h"
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#include "PetDefines.h"
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#include "PlayerbotAIConfig.h"
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#include "Playerbots.h"
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#include "PerformanceMonitor.h"
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#include "PlayerbotDbStore.h"
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@@ -81,11 +82,7 @@ void PlayerbotFactory::Prepare()
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{
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if (!itemQuality)
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{
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// if (level < 80) {
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itemQuality = ITEM_QUALITY_RARE;
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// } else {
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// itemQuality = ITEM_QUALITY_EPIC;
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// }
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}
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if (bot->isDead())
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@@ -93,16 +90,8 @@ void PlayerbotFactory::Prepare()
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bot->CombatStop(true);
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if (!sPlayerbotAIConfig->disableRandomLevels)
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{
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bot->GiveLevel(level);
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// bot->SetLevel(level);
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}
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else if (bot->getLevel() < sPlayerbotAIConfig->randombotStartingLevel)
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{
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bot->SetLevel(sPlayerbotAIConfig->randombotStartingLevel);
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}
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bot->GiveLevel(level);
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bot->SetUInt32Value(PLAYER_XP, 0);
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if (!sPlayerbotAIConfig->randomBotShowHelmet || !urand(0, 4))
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{
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bot->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM);
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@@ -123,8 +112,6 @@ void PlayerbotFactory::Randomize(bool incremental)
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LOG_INFO("playerbots", "Preparing to {} randomize...", (incremental ? "incremental" : "full"));
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Prepare();
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// bot->SaveToDB(false, false);
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// bot->SaveToDB(false, false);
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LOG_INFO("playerbots", "Resetting player...");
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PerformanceMonitorOperation* pmo = sPerformanceMonitor->start(PERF_MON_RNDBOT, "PlayerbotFactory_Reset");
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bot->resetTalents(true);
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@@ -163,14 +150,9 @@ void PlayerbotFactory::Randomize(bool incremental)
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InitQuests(specialQuestIds);
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// quest rewards boost bot level, so reduce back
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if (!sPlayerbotAIConfig->disableRandomLevels)
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{
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bot->SetLevel(level);
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}
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else if (bot->getLevel() < sPlayerbotAIConfig->randombotStartingLevel)
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{
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bot->SetLevel(sPlayerbotAIConfig->randombotStartingLevel);
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}
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bot->GiveLevel(level);
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ClearInventory();
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bot->SetUInt32Value(PLAYER_XP, 0);
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@@ -346,8 +328,9 @@ void PlayerbotFactory::Randomize(bool incremental)
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void PlayerbotFactory::Refresh()
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{
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Prepare();
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// Prepare();
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// InitEquipment(true);
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ClearInventory();
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InitAmmo();
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InitFood();
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InitReagents();
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@@ -656,6 +639,8 @@ void PlayerbotFactory::ClearSkills()
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void PlayerbotFactory::ClearEverything()
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{
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bot->SaveToDB(false, false);
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bot->GiveLevel(bot->getClass() == CLASS_DEATH_KNIGHT ? sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL) : sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL));
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bot->SetUInt32Value(PLAYER_XP, 0);
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LOG_INFO("playerbots", "Resetting player...");
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bot->resetTalents(true);
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bot->SaveToDB(false, false);
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