mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-17 02:40:28 +00:00
spell modification
This commit is contained in:
@@ -82,7 +82,10 @@ void TankPaladinStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
new NextAction("avenger's shield", ACTION_HIGH + 6), nullptr)));
|
||||
// triggers.push_back(new TriggerNode("avenger's shield", NextAction::array(0, new NextAction("avenger's shield", ACTION_HIGH + 7), nullptr)));
|
||||
triggers.push_back(new TriggerNode("lose aggro", NextAction::array(0, new NextAction("hand of reckoning", ACTION_HIGH + 7), nullptr)));
|
||||
triggers.push_back(new TriggerNode("holy shield", NextAction::array(0, new NextAction("holy shield", ACTION_HIGH + 4), nullptr)));
|
||||
// triggers.push_back(new TriggerNode("almost full health", NextAction::array(0, new NextAction("holy shield", ACTION_HIGH + 4), nullptr)));
|
||||
triggers.push_back(new TriggerNode("medium health", NextAction::array(0, new NextAction("holy shield", ACTION_HIGH + 4), nullptr)));
|
||||
triggers.push_back(new TriggerNode("low health", NextAction::array(0, new NextAction("holy shield", ACTION_HIGH + 4), nullptr)));
|
||||
triggers.push_back(new TriggerNode("critical health", NextAction::array(0, new NextAction("holy shield", ACTION_HIGH + 4), nullptr)));
|
||||
// triggers.push_back(new TriggerNode("blessing", NextAction::array(0, new NextAction("blessing of sanctuary", ACTION_HIGH + 9), nullptr)));
|
||||
triggers.push_back(new TriggerNode("target critical health", NextAction::array(0, new NextAction("hammer of wrath", ACTION_CRITICAL_HEAL), nullptr)));
|
||||
triggers.push_back(new TriggerNode(
|
||||
|
||||
Reference in New Issue
Block a user