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@@ -13,7 +13,7 @@ HealPriestStrategy::HealPriestStrategy(PlayerbotAI* botAI) : GenericPriestStrate
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NextAction** HealPriestStrategy::getDefaultActions()
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{
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return NextAction::array(0, new NextAction("shoot", 10.0f), nullptr);
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return NextAction::array(0, new NextAction("shoot", ACTION_DEFAULT), nullptr);
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}
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void HealPriestStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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