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https://github.com/mod-playerbots/mod-playerbots.git
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default actions
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@@ -140,12 +140,12 @@ BearTankDruidStrategy::BearTankDruidStrategy(PlayerbotAI* botAI) : FeralDruidStr
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NextAction** BearTankDruidStrategy::getDefaultActions()
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{
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return NextAction::array(0,
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new NextAction("mangle (bear)", ACTION_NORMAL + 5),
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new NextAction("faerie fire (feral)", ACTION_NORMAL + 4),
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new NextAction("lacerate", ACTION_NORMAL + 3),
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new NextAction("maul", ACTION_NORMAL + 2),
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new NextAction("enrage", ACTION_NORMAL + 1),
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new NextAction("melee", ACTION_NORMAL),
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new NextAction("mangle (bear)", ACTION_DEFAULT + 0.5f),
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new NextAction("faerie fire (feral)", ACTION_DEFAULT + 0.4f),
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new NextAction("lacerate", ACTION_DEFAULT + 0.3f),
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new NextAction("maul", ACTION_DEFAULT + 0.2f),
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new NextAction("enrage", ACTION_DEFAULT + 0.1f),
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new NextAction("melee", ACTION_DEFAULT),
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nullptr);
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}
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@@ -105,8 +105,8 @@ CasterDruidStrategy::CasterDruidStrategy(PlayerbotAI* botAI) : GenericDruidStrat
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NextAction** CasterDruidStrategy::getDefaultActions()
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{
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return NextAction::array(0,
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new NextAction("starfall", ACTION_NORMAL + 2),
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new NextAction("wrath", ACTION_NORMAL + 1),
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new NextAction("starfall", ACTION_DEFAULT + 0.2f),
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new NextAction("wrath", ACTION_DEFAULT + 0.1f),
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// new NextAction("starfire", ACTION_NORMAL),
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nullptr);
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}
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@@ -120,7 +120,7 @@ CatDpsDruidStrategy::CatDpsDruidStrategy(PlayerbotAI* botAI) : FeralDruidStrateg
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NextAction** CatDpsDruidStrategy::getDefaultActions()
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{
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return NextAction::array(0, new NextAction("mangle (cat)", ACTION_NORMAL + 1), nullptr);
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return NextAction::array(0, new NextAction("mangle (cat)", ACTION_DEFAULT + 0.1f), nullptr);
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}
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void CatDpsDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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@@ -12,8 +12,8 @@ MeleeDruidStrategy::MeleeDruidStrategy(PlayerbotAI* botAI) : CombatStrategy(botA
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NextAction** MeleeDruidStrategy::getDefaultActions()
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{
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return NextAction::array(0,
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new NextAction("faerie fire", ACTION_NORMAL + 1),
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new NextAction("melee", ACTION_NORMAL),
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new NextAction("faerie fire", ACTION_DEFAULT + 0.1f),
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new NextAction("melee", ACTION_DEFAULT),
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nullptr);
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}
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