From 446c3ff5a87f4ff4fb91d666dde8d8af3f71ce68 Mon Sep 17 00:00:00 2001 From: Yunfan Li Date: Sun, 17 Dec 2023 14:12:33 +0800 Subject: [PATCH] dps paladin improvement --- src/strategy/paladin/DpsPaladinStrategy.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/strategy/paladin/DpsPaladinStrategy.cpp b/src/strategy/paladin/DpsPaladinStrategy.cpp index 907d9411..ba40dffd 100644 --- a/src/strategy/paladin/DpsPaladinStrategy.cpp +++ b/src/strategy/paladin/DpsPaladinStrategy.cpp @@ -37,7 +37,7 @@ class DpsPaladinStrategyActionNodeFactory : public NamedObjectFactory& triggers) triggers.push_back(new TriggerNode( "seal", - NextAction::array(0, new NextAction("seal of corruption", ACTION_HIGH), NULL))); + NextAction::array(0, new NextAction("seal of command", ACTION_HIGH), NULL))); // triggers.push_back(new TriggerNode("seal", NextAction::array(0, new NextAction("seal of command", 90.0f), nullptr))); triggers.push_back(new TriggerNode("low mana", NextAction::array(0, new NextAction("seal of wisdom", ACTION_HIGH + 5), nullptr))); // triggers.push_back(new TriggerNode("sanctity aura", NextAction::array(0, new NextAction("sanctity aura", 90.0f), nullptr)));