[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)

This commit is contained in:
bashermens
2026-01-19 22:45:28 +01:00
committed by GitHub
parent fd07e02a8a
commit 41c53365ae
1119 changed files with 27 additions and 27 deletions

View File

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#include "RaidMcTriggers.h"
#include "SharedDefines.h"
#include "RaidMcHelpers.h"
using namespace MoltenCoreHelpers;
bool McLivingBombDebuffTrigger::IsActive()
{
// No check for Baron Geddon, because bots may have the bomb even after Geddon died.
return bot->HasAura(SPELL_LIVING_BOMB);
}
bool McBaronGeddonInfernoTrigger::IsActive()
{
if (Unit* boss = AI_VALUE2(Unit*, "find target", "baron geddon"))
return boss->HasAura(SPELL_INFERNO);
return false;
}
bool McShazzrahRangedTrigger::IsActive()
{
return AI_VALUE2(Unit*, "find target", "shazzrah") && PlayerbotAI::IsRanged(bot);
}
bool McGolemaggMarkBossTrigger::IsActive()
{
// any tank may mark the boss
return AI_VALUE2(Unit*, "find target", "golemagg the incinerator") && PlayerbotAI::IsTank(bot);
}
bool McGolemaggIsMainTankTrigger::IsActive()
{
return AI_VALUE2(Unit*, "find target", "golemagg the incinerator") && PlayerbotAI::IsMainTank(bot);
}
bool McGolemaggIsAssistTankTrigger::IsActive()
{
return AI_VALUE2(Unit*, "find target", "golemagg the incinerator") && PlayerbotAI::IsAssistTank(bot);
}