mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-28 16:06:25 +00:00
[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)
This commit is contained in:
81
src/Ai/Raid/MoltenCore/Strategy/RaidMcStrategy.cpp
Normal file
81
src/Ai/Raid/MoltenCore/Strategy/RaidMcStrategy.cpp
Normal file
@@ -0,0 +1,81 @@
|
||||
#include "RaidMcStrategy.h"
|
||||
|
||||
#include "RaidMcMultipliers.h"
|
||||
#include "Strategy.h"
|
||||
|
||||
void RaidMcStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
{
|
||||
// Lucifron
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc lucifron shadow resistance",
|
||||
{ NextAction("mc lucifron shadow resistance", ACTION_RAID) }));
|
||||
|
||||
// Magmadar
|
||||
// TODO: Fear ward / tremor totem, or general anti-fear strat development. Same as King Dred (Drak'Tharon) and faction commander (Nexus).
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc magmadar fire resistance",
|
||||
{ NextAction("mc magmadar fire resistance", ACTION_RAID) }));
|
||||
|
||||
// Gehennas
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc gehennas shadow resistance",
|
||||
{ NextAction("mc gehennas shadow resistance", ACTION_RAID) }));
|
||||
|
||||
// Garr
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc garr fire resistance",
|
||||
{ NextAction("mc garr fire resistance", ACTION_RAID) }));
|
||||
|
||||
// Baron Geddon
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc baron geddon fire resistance",
|
||||
{ NextAction("mc baron geddon fire resistance", ACTION_RAID) }));
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc living bomb debuff",
|
||||
{ NextAction("mc move from group", ACTION_RAID) }));
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc baron geddon inferno",
|
||||
{ NextAction("mc move from baron geddon", ACTION_RAID) }));
|
||||
|
||||
// Shazzrah
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc shazzrah ranged",
|
||||
{ NextAction("mc shazzrah move away", ACTION_RAID) }));
|
||||
|
||||
// Sulfuron Harbinger
|
||||
// Alternatively, shadow resistance is also possible.
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc sulfuron harbinger fire resistance",
|
||||
{ NextAction("mc sulfuron harbinger fire resistance", ACTION_RAID) }));
|
||||
|
||||
// Golemagg the Incinerator
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc golemagg fire resistance",
|
||||
{ NextAction("mc golemagg fire resistance", ACTION_RAID) }));
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc golemagg mark boss",
|
||||
{ NextAction("mc golemagg mark boss", ACTION_RAID) }));
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc golemagg is main tank",
|
||||
{ NextAction("mc golemagg main tank attack golemagg", ACTION_RAID) }));
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc golemagg is assist tank",
|
||||
{ NextAction("mc golemagg assist tank attack core rager", ACTION_RAID) }));
|
||||
|
||||
// Majordomo Executus
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc majordomo shadow resistance",
|
||||
{ NextAction("mc majordomo shadow resistance", ACTION_RAID) }));
|
||||
|
||||
// Ragnaros
|
||||
triggers.push_back(
|
||||
new TriggerNode("mc ragnaros fire resistance",
|
||||
{ NextAction("mc ragnaros fire resistance", ACTION_RAID) }));
|
||||
}
|
||||
|
||||
void RaidMcStrategy::InitMultipliers(std::vector<Multiplier*>& multipliers)
|
||||
{
|
||||
multipliers.push_back(new GarrDisableDpsAoeMultiplier(botAI));
|
||||
multipliers.push_back(new BaronGeddonAbilityMultiplier(botAI));
|
||||
multipliers.push_back(new GolemaggMultiplier(botAI));
|
||||
}
|
||||
Reference in New Issue
Block a user