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[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)
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src/Ai/Base/Value/EstimatedLifetimeValue.h
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40
src/Ai/Base/Value/EstimatedLifetimeValue.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_EstimatedLifetimeValue_H
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#define _PLAYERBOT_EstimatedLifetimeValue_H
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#include "NamedObjectContext.h"
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#include "PossibleTargetsValue.h"
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#include "TargetValue.h"
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#include "Value.h"
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class PlayerbotAI;
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class Unit;
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// [target health] / [expected group single target dps] = [expected lifetime]
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class EstimatedLifetimeValue : public FloatCalculatedValue, public Qualified
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{
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public:
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EstimatedLifetimeValue(PlayerbotAI* botAI) : FloatCalculatedValue(botAI, "estimated lifetime") {}
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public:
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float Calculate() override;
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};
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class EstimatedGroupDpsValue : public FloatCalculatedValue
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{
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public:
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EstimatedGroupDpsValue(PlayerbotAI* botAI) : FloatCalculatedValue(botAI, "estimated group dps", 20 * 1000) {}
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public:
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float Calculate() override;
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protected:
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float GetBasicDps(uint32 level);
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float GetBasicGs(uint32 level);
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};
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#endif
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