[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)

This commit is contained in:
bashermens
2026-01-19 22:45:28 +01:00
committed by GitHub
parent fd07e02a8a
commit 41c53365ae
1119 changed files with 27 additions and 27 deletions

View File

@@ -0,0 +1,71 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "AttackerWithoutAuraTargetValue.h"
#include "Playerbots.h"
Unit* AttackerWithoutAuraTargetValue::Calculate()
{
GuidVector attackers = botAI->GetAiObjectContext()->GetValue<GuidVector>("attackers")->Get();
// Unit* target = botAI->GetAiObjectContext()->GetValue<Unit*>("current target")->Get();
uint32 max_health = 0;
Unit* result = nullptr;
for (ObjectGuid const guid : attackers)
{
Unit* unit = botAI->GetUnit(guid);
if (!unit || !unit->IsAlive())
continue;
if (!bot->IsWithinCombatRange(unit, botAI->GetRange(range)))
continue;
if (unit->GetHealth() < max_health)
{
continue;
}
if (!botAI->HasAura(qualifier, unit, false, true))
{
max_health = unit->GetHealth();
result = unit;
}
}
return result;
}
Unit* MeleeAttackerWithoutAuraTargetValue::Calculate()
{
GuidVector attackers = botAI->GetAiObjectContext()->GetValue<GuidVector>("attackers")->Get();
// Unit* target = botAI->GetAiObjectContext()->GetValue<Unit*>("current target")->Get();
uint32 max_health = 0;
Unit* result = nullptr;
for (ObjectGuid const guid : attackers)
{
Unit* unit = botAI->GetUnit(guid);
if (!unit || !unit->IsAlive())
continue;
if (!bot->IsWithinMeleeRange(unit))
continue;
if (checkArc && !bot->HasInArc(CAST_ANGLE_IN_FRONT, unit))
continue;
if (unit->GetHealth() < max_health)
{
continue;
}
if (!botAI->HasAura(qualifier, unit, false, true))
{
max_health = unit->GetHealth();
result = unit;
}
}
return result;
}