[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)

This commit is contained in:
bashermens
2026-01-19 22:45:28 +01:00
committed by GitHub
parent fd07e02a8a
commit 41c53365ae
1119 changed files with 27 additions and 27 deletions

View File

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "AoeHealValues.h"
#include "PlayerbotAIConfig.h"
#include "Playerbots.h"
uint8 AoeHealValue::Calculate()
{
Group* group = bot->GetGroup();
if (!group)
return 0;
float range = 0;
if (qualifier == "low")
range = sPlayerbotAIConfig->lowHealth;
else if (qualifier == "medium")
range = sPlayerbotAIConfig->mediumHealth;
else if (qualifier == "critical")
range = sPlayerbotAIConfig->criticalHealth;
else if (qualifier == "almost full")
range = sPlayerbotAIConfig->almostFullHealth;
uint8 count = 0;
Group::MemberSlotList const& groupSlot = group->GetMemberSlots();
for (Group::member_citerator itr = groupSlot.begin(); itr != groupSlot.end(); itr++)
{
Player* player = ObjectAccessor::FindPlayer(itr->guid);
if (!player || !player->IsAlive())
continue;
if (player->GetDistance(bot) >= sPlayerbotAIConfig->sightDistance)
continue;
float percent = (static_cast<float>(player->GetHealth()) / player->GetMaxHealth()) * 100;
if (percent <= range)
++count;
}
return count;
}