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[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)
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19
src/Ai/Base/Strategy/LfgStrategy.cpp
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19
src/Ai/Base/Strategy/LfgStrategy.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "LfgStrategy.h"
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#include "Playerbots.h"
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void LfgStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(new TriggerNode("random", { NextAction("lfg join", relevance) }));
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triggers.push_back(
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new TriggerNode("seldom", { NextAction("lfg leave", relevance) }));
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triggers.push_back(new TriggerNode(
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"unknown dungeon", { NextAction("give leader in dungeon", relevance) }));
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}
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LfgStrategy::LfgStrategy(PlayerbotAI* botAI) : PassTroughStrategy(botAI) {}
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