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https://github.com/mod-playerbots/mod-playerbots.git
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[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)
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69
src/Ai/Base/Strategy/CastTimeStrategy.cpp
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69
src/Ai/Base/Strategy/CastTimeStrategy.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "CastTimeStrategy.h"
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#include "GenericSpellActions.h"
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#include "Playerbots.h"
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float CastTimeMultiplier::GetValue(Action* action)
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{
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if (action == nullptr)
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return 1.0f;
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if (!action->GetTarget() || action->GetTarget() != AI_VALUE(Unit*, "current target"))
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return 1.0f;
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if (/*targetHealth < sPlayerbotAIConfig->criticalHealth && */ dynamic_cast<CastSpellAction*>(action))
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{
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CastSpellAction* spellAction = dynamic_cast<CastSpellAction*>(action);
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uint32 spellId = AI_VALUE2(uint32, "spell id", spellAction->getSpell());
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (!spellInfo)
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return 1.0f;
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if ((spellInfo->Targets & TARGET_FLAG_DEST_LOCATION) != 0 ||
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(spellInfo->Targets & TARGET_FLAG_SOURCE_LOCATION) != 0)
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return 1.0f;
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uint32 castTime = spellInfo->CalcCastTime(bot);
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if (spellInfo->IsChanneled())
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{
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int32 duration = spellInfo->GetDuration();
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// bot->ApplySpellMod(spellInfo->Id, SPELLMOD_DURATION, duration);
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duration = std::min(duration, 3000);
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if (duration > 0)
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castTime += duration;
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}
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Unit* target = action->GetTarget();
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if (!target || !target->IsAlive() || !target->IsInWorld())
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{
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return 1.0f;
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}
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if (castTime > (1000 * target->GetHealth() / AI_VALUE(float, "estimated group dps")))
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{
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return 0.1f;
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}
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}
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// if (castTime >= 3000)
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// return 0.0f;
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// if (castTime >= 1500)
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// return 0.5f;
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// if (castTime >= 1000)
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// return 0.25f;
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// // }
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return 1.0f;
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}
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void CastTimeStrategy::InitMultipliers(std::vector<Multiplier*>& multipliers)
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{
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multipliers.push_back(new CastTimeMultiplier(botAI));
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}
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