[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)

This commit is contained in:
bashermens
2026-01-19 22:45:28 +01:00
committed by GitHub
parent fd07e02a8a
commit 41c53365ae
1119 changed files with 27 additions and 27 deletions

View File

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_TELLLOSACTION_H
#define _PLAYERBOT_TELLLOSACTION_H
#include "Action.h"
class PlayerbotAI;
class TellLosAction : public Action
{
public:
TellLosAction(PlayerbotAI* botAI) : Action(botAI, "los") {}
bool Execute(Event event) override;
private:
void ListUnits(std::string const title, GuidVector units);
void ListGameObjects(std::string const title, GuidVector gos);
};
class TellAuraAction : public Action
{
public:
TellAuraAction(PlayerbotAI* ai) : Action(ai, "aura") {}
virtual bool Execute(Event event);
};
class TellEstimatedDpsAction : public Action
{
public:
TellEstimatedDpsAction(PlayerbotAI* ai) : Action(ai, "tell estimated dps") {}
virtual bool Execute(Event event);
};
class TellCalculateItemAction : public Action
{
public:
TellCalculateItemAction(PlayerbotAI* ai) : Action(ai, "calculate item") {}
virtual bool Execute(Event event);
};
#endif