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https://github.com/mod-playerbots/mod-playerbots.git
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[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)
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49
src/Ai/Base/Actions/TellLosAction.h
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49
src/Ai/Base/Actions/TellLosAction.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_TELLLOSACTION_H
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#define _PLAYERBOT_TELLLOSACTION_H
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#include "Action.h"
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class PlayerbotAI;
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class TellLosAction : public Action
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{
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public:
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TellLosAction(PlayerbotAI* botAI) : Action(botAI, "los") {}
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bool Execute(Event event) override;
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private:
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void ListUnits(std::string const title, GuidVector units);
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void ListGameObjects(std::string const title, GuidVector gos);
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};
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class TellAuraAction : public Action
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{
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public:
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TellAuraAction(PlayerbotAI* ai) : Action(ai, "aura") {}
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virtual bool Execute(Event event);
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};
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class TellEstimatedDpsAction : public Action
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{
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public:
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TellEstimatedDpsAction(PlayerbotAI* ai) : Action(ai, "tell estimated dps") {}
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virtual bool Execute(Event event);
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};
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class TellCalculateItemAction : public Action
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{
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public:
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TellCalculateItemAction(PlayerbotAI* ai) : Action(ai, "calculate item") {}
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virtual bool Execute(Event event);
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};
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#endif
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