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[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)
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57
src/Ai/Base/Actions/RangeAction.cpp
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57
src/Ai/Base/Actions/RangeAction.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "RangeAction.h"
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#include "Event.h"
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#include "Playerbots.h"
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bool RangeAction::Execute(Event event)
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{
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std::string const param = event.getParam();
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if (param == "?")
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{
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PrintRange("spell");
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PrintRange("heal");
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PrintRange("shoot");
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PrintRange("flee");
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}
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size_t pos = param.find(" ");
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if (pos == std::string::npos)
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return false;
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std::string const qualifier = param.substr(0, pos);
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std::string const value = param.substr(pos + 1);
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if (value == "?")
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{
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PrintRange(qualifier);
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return true;
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}
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float newVal = (float)atof(value.c_str());
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context->GetValue<float>("range", qualifier)->Set(newVal);
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std::ostringstream out;
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out << qualifier << " range set to: " << newVal;
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botAI->TellMaster(out.str());
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return true;
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}
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void RangeAction::PrintRange(std::string const type)
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{
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float curVal = AI_VALUE2(float, "range", type);
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std::ostringstream out;
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out << type << " range: ";
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if (abs(curVal) >= 0.1f)
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out << curVal;
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else
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out << botAI->GetRange(type) << " (default)";
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botAI->TellMaster(out.str());
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}
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