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https://github.com/mod-playerbots/mod-playerbots.git
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[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)
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34
src/Ai/Base/Actions/DestroyItemAction.h
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34
src/Ai/Base/Actions/DestroyItemAction.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_DESTROYITEMACTION_H
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#define _PLAYERBOT_DESTROYITEMACTION_H
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#include "InventoryAction.h"
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class FindItemVisitor;
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class PlayerbotAI;
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class DestroyItemAction : public InventoryAction
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{
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public:
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DestroyItemAction(PlayerbotAI* botAI, std::string const name = "destroy") : InventoryAction(botAI, name) {}
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bool Execute(Event event) override;
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protected:
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void DestroyItem(FindItemVisitor* visitor);
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};
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class SmartDestroyItemAction : public DestroyItemAction
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{
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public:
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SmartDestroyItemAction(PlayerbotAI* botAI) : DestroyItemAction(botAI, "smart destroy") {}
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bool Execute(Event event) override;
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bool isUseful() override;
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};
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#endif
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