dps estimation

This commit is contained in:
Yunfan Li
2023-10-10 23:23:52 +08:00
parent 451ec93e92
commit 417c5bbc93
6 changed files with 52 additions and 20 deletions

View File

@@ -10,7 +10,7 @@ void MeleeCombatStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
CombatStrategy::InitTriggers(triggers);
// triggers.push_back(new TriggerNode("not facing target", NextAction::array(0, new NextAction("set facing", ACTION_MOVE + 7), nullptr)));
triggers.push_back(new TriggerNode("enemy out of melee", NextAction::array(0, new NextAction("reach melee", ACTION_MOVE + 8), nullptr)));
triggers.push_back(new TriggerNode("enemy out of melee", NextAction::array(0, new NextAction("reach melee", ACTION_NORMAL + 8), nullptr)));
// triggers.push_back(new TriggerNode("enemy too close for melee", NextAction::array(0, new NextAction("move out of enemy contact", ACTION_NORMAL + 8), nullptr)));
}