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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-24 14:06:22 +00:00
Misdirection and tricks of the trade
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@@ -102,6 +102,7 @@ public:
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creators["combo points not full and high energy"] = &TriggerContext::ComboPointsNotFullAndHighEnergy;
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creators["medium threat"] = &TriggerContext::MediumThreat;
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creators["low tank threat"] = &TriggerContext::low_tank_threat;
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creators["dead"] = &TriggerContext::Dead;
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creators["corpse near"] = &TriggerContext::corpse_near;
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@@ -321,6 +322,8 @@ private:
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static Trigger* ComboPointsNotFull(PlayerbotAI* botAI) { return new ComboPointsNotFullTrigger(botAI); }
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static Trigger* ComboPointsNotFullAndHighEnergy(PlayerbotAI* botAI) { return new TwoTriggers(botAI, "combo points not full", "high energy available"); }
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static Trigger* MediumThreat(PlayerbotAI* botAI) { return new MediumThreatTrigger(botAI); }
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static Trigger* low_tank_threat(PlayerbotAI* botAI) { return new LowTankThreatTrigger(botAI); }
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// static Trigger* MediumThreat(PlayerbotAI* botAI) { return new MediumThreatTrigger(botAI); }
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static Trigger* Dead(PlayerbotAI* botAI) { return new DeadTrigger(botAI); }
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static Trigger* corpse_near(PlayerbotAI* botAI) { return new CorpseNearTrigger(botAI); }
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static Trigger* PartyMemberDead(PlayerbotAI* botAI) { return new PartyMemberDeadTrigger(botAI); }
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