Auto do quest feature (new rpg strategy) (#1034)

* New rpg startup speed up and refactor

* New rpg do quest

* Fix invalid height in quest poi

* Add quest accept and reward limitation

* New rpg quest improvement

* Organize quest log, reward quests and fix grind target

* Quest dropped statistic and remove redundant code

* Decrease grind relevance lower than loot

* Fix new rpg drop quest

* Go to reward quest instead of innkeeper when quest completed

* Fix incorrect logic in do quest reward

* Fix reset quests in factory

* Fix crash on grind target value

Co-authored-by: SaW <swerkhoven@outlook.com>

* Fix a minor error in DoCompletedQuest

* Let bots get rid of impossible quests faster

* Increase loot fluency (especially for caster)

* Remove seasonal quests from auto accept

* Enhance quest accept condition check

* Add questgiver check (limit acceptation of quest 7946)

* Questgiver check and localization

* Near npc fix

* Fix quest item report

* Add lowPriorityQuest set for quests can not be done

* Improve gameobjects loot

* Do complete quest

* FIx move far to teleport check

* Accept or reward quest from game objects

* Fix possible crash in rpg game objects

* Fix ChooseNpcOrGameObjectToInteract crash

---------

Co-authored-by: SaW <swerkhoven@outlook.com>
This commit is contained in:
Yunfan Li
2025-03-14 21:31:33 +08:00
committed by GitHub
parent 88356bb507
commit 38912d4a8a
42 changed files with 2051 additions and 617 deletions

View File

@@ -79,7 +79,8 @@ public:
creators["quest update failed timer"] = &WorldPacketActionContext::quest_update_failed_timer;
creators["quest update complete"] = &WorldPacketActionContext::quest_update_complete;
creators["turn in query quest"] = &WorldPacketActionContext::turn_in_query_quest;
creators["quest item push result"] = &WorldPacketActionContext::quest_item_push_result;
creators["party command"] = &WorldPacketActionContext::party_command;
creators["tell cast failed"] = &WorldPacketActionContext::tell_cast_failed;
creators["accept duel"] = &WorldPacketActionContext::accept_duel;
@@ -139,6 +140,7 @@ private:
static Action* quest_update_failed(PlayerbotAI* ai) { return new QuestUpdateFailedAction(ai); }
static Action* quest_update_failed_timer(PlayerbotAI* ai) { return new QuestUpdateFailedTimerAction(ai); }
static Action* quest_update_complete(PlayerbotAI* botAI) { return new QuestUpdateCompleteAction(botAI); }
static Action* quest_item_push_result(PlayerbotAI* ai) { return new QuestItemPushResultAction(ai); }
static Action* turn_in_quest(PlayerbotAI* botAI) { return new TalkToQuestGiverAction(botAI); }
static Action* accept_quest(PlayerbotAI* botAI) { return new AcceptQuestAction(botAI); }