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Auto do quest feature (new rpg strategy) (#1034)
* New rpg startup speed up and refactor * New rpg do quest * Fix invalid height in quest poi * Add quest accept and reward limitation * New rpg quest improvement * Organize quest log, reward quests and fix grind target * Quest dropped statistic and remove redundant code * Decrease grind relevance lower than loot * Fix new rpg drop quest * Go to reward quest instead of innkeeper when quest completed * Fix incorrect logic in do quest reward * Fix reset quests in factory * Fix crash on grind target value Co-authored-by: SaW <swerkhoven@outlook.com> * Fix a minor error in DoCompletedQuest * Let bots get rid of impossible quests faster * Increase loot fluency (especially for caster) * Remove seasonal quests from auto accept * Enhance quest accept condition check * Add questgiver check (limit acceptation of quest 7946) * Questgiver check and localization * Near npc fix * Fix quest item report * Add lowPriorityQuest set for quests can not be done * Improve gameobjects loot * Do complete quest * FIx move far to teleport check * Accept or reward quest from game objects * Fix possible crash in rpg game objects * Fix ChooseNpcOrGameObjectToInteract crash --------- Co-authored-by: SaW <swerkhoven@outlook.com>
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@@ -171,12 +171,19 @@ public:
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static uint8 GetTeamClassIdx(bool isAlliance, uint8 claz) { return isAlliance * 20 + claz; }
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void PrepareAddclassCache();
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void PrepareZone2LevelBracket();
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void PrepareTeleportCache();
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void Init();
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std::map<uint8, std::unordered_set<ObjectGuid>> addclassCache;
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std::map<uint8, std::vector<WorldLocation>> locsPerLevelCache;
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std::map<uint8, std::vector<WorldLocation>> allianceStarterPerLevelCache;
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std::map<uint8, std::vector<WorldLocation>> hordeStarterPerLevelCache;
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struct LevelBracket {
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uint32 low;
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uint32 high;
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bool InsideBracket(uint32 val) { return val >= low && val <= high; }
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};
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std::map<uint32, LevelBracket> zone2LevelBracket;
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std::map<uint8, std::vector<WorldLocation>> bankerLocsPerLevelCache;
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protected:
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void OnBotLoginInternal(Player* const bot) override;
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