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https://github.com/mod-playerbots/mod-playerbots.git
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Estimated dps calculation
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@@ -26,7 +26,7 @@
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#include "DuelTargetValue.h"
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#include "EnemyHealerTargetValue.h"
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#include "EnemyPlayerValue.h"
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#include "ExpectedLifetimeValue.h"
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#include "EstimatedLifetimeValue.h"
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#include "Formations.h"
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#include "GrindTargetValue.h"
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#include "GroupValues.h"
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@@ -299,8 +299,8 @@ public:
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creators["boss target"] = &ValueContext::boss_target;
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creators["nearest triggers"] = &ValueContext::nearest_triggers;
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creators["neglect threat"] = &ValueContext::neglect_threat;
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creators["expected lifetime"] = &ValueContext::expected_lifetime;
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creators["expected group dps"] = &ValueContext::expected_group_dps;
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creators["estimated lifetime"] = &ValueContext::expected_lifetime;
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creators["estimated group dps"] = &ValueContext::expected_group_dps;
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creators["area debuff"] = &ValueContext::area_debuff;
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creators["nearest trap with damage"] = &ValueContext::nearest_trap_with_damange;
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creators["disperse distance"] = &ValueContext::disperse_distance;
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@@ -538,8 +538,8 @@ private:
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static UntypedValue* boss_target(PlayerbotAI* ai) { return new BossTargetValue(ai); }
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static UntypedValue* nearest_triggers(PlayerbotAI* ai) { return new NearestTriggersValue(ai); }
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static UntypedValue* neglect_threat(PlayerbotAI* ai) { return new NeglectThreatResetValue(ai); }
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static UntypedValue* expected_lifetime(PlayerbotAI* ai) { return new ExpectedLifetimeValue(ai); }
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static UntypedValue* expected_group_dps(PlayerbotAI* ai) { return new ExpectedGroupDpsValue(ai); }
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static UntypedValue* expected_lifetime(PlayerbotAI* ai) { return new EstimatedLifetimeValue(ai); }
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static UntypedValue* expected_group_dps(PlayerbotAI* ai) { return new EstimatedGroupDpsValue(ai); }
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static UntypedValue* area_debuff(PlayerbotAI* ai) { return new AreaDebuffValue(ai); }
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static UntypedValue* nearest_trap_with_damange(PlayerbotAI* ai) { return new NearestTrapWithDamageValue(ai); }
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static UntypedValue* disperse_distance(PlayerbotAI* ai) { return new DisperseDistanceValue(ai); }
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