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Estimated dps calculation
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@@ -17,7 +17,7 @@ bool CastTotemAction::isUseful()
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{
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return false;
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}
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float dps = AI_VALUE(float, "expected group dps");
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float dps = AI_VALUE(float, "estimated group dps");
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if (target->GetHealth() / dps < needLifeTime)
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{
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return false;
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