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Hunter pet happiness set
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@@ -679,7 +679,7 @@ void PlayerbotFactory::InitPet()
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{
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pet->InitStatsForLevel(bot->getLevel());
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pet->SetLevel(bot->getLevel());
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pet->SetPower(POWER_HAPPINESS, HAPPINESS_LEVEL_SIZE * 2);
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pet->SetPower(POWER_HAPPINESS, pet->GetMaxPower(Powers(POWER_HAPPINESS)));
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pet->SetHealth(pet->GetMaxHealth());
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}
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else
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