inventory and use item

This commit is contained in:
Yunfan Li
2023-05-28 00:00:13 +08:00
parent 09463feb8f
commit 3432a9b37d
3 changed files with 8 additions and 18 deletions

View File

@@ -19,19 +19,7 @@ bool UseItemAction::Execute(Event event)
if (gos.empty())
{
if (items.size() > 1)
{
std::vector<Item*>::iterator i = items.begin();
Item* item = *i++;
Item* itemTarget = *i;
if (item->IsPotion() || item->GetTemplate()->Class == ITEM_CLASS_CONSUMABLE)
return UseItemAuto(item);
else
return UseItemOnItem(item, itemTarget);
}
else if (!items.empty())
return UseItemAuto(*items.begin());
return UseItemAuto(*items.begin());
}
else
{