Tank warrior aoe

This commit is contained in:
Yunfan Li
2024-01-07 15:32:51 +08:00
parent 8b77da2c37
commit 3372bee04f
4 changed files with 25 additions and 11 deletions

View File

@@ -39,15 +39,16 @@ WarrirorAoeStrategy::WarrirorAoeStrategy(PlayerbotAI* botAI) : CombatStrategy(bo
void WarrirorAoeStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("thunder clap on snare target", NextAction::array(0, new NextAction("thunder clap on snare target", ACTION_HIGH + 3), nullptr)));
triggers.push_back(new TriggerNode("thunder clap", NextAction::array(0, new NextAction("thunder clap", ACTION_HIGH + 10), nullptr)));
// triggers.push_back(new TriggerNode("thunder clap on snare target", NextAction::array(0, new NextAction("thunder clap on snare target", ACTION_HIGH + 3), nullptr)));
// triggers.push_back(new TriggerNode("thunder clap", NextAction::array(0, new NextAction("thunder clap", ACTION_HIGH + 10), nullptr)));
triggers.push_back(new TriggerNode("light aoe", NextAction::array(0,
new NextAction("demoralizing shout", ACTION_HIGH + 1),
new NextAction("thunder clap", ACTION_HIGH + 5),
new NextAction("shockwave", ACTION_HIGH + 4),
new NextAction("sweeping strikes", ACTION_HIGH + 3),
new NextAction("bladestorm", ACTION_HIGH + 3),
new NextAction("whirlwind", ACTION_HIGH + 2),
new NextAction("cleave", ACTION_HIGH + 2),
new NextAction("demoralizing shout without life time check", ACTION_HIGH + 1),
new NextAction("cleave", ACTION_HIGH),
nullptr)));
triggers.push_back(new TriggerNode("shockwave on snare target", NextAction::array(0, new NextAction("shockwave on snare target", ACTION_HIGH + 5), nullptr)));
triggers.push_back(new TriggerNode("high rage available", NextAction::array(0, new NextAction("whirlwind", ACTION_HIGH + 10), nullptr)));