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Cleanups to config and source (#1720)
* general edits * Clarify comment for bot teleportation map IDs
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@@ -4287,7 +4287,7 @@ void PlayerbotFactory::ApplyEnchantTemplate(uint8 spec)
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// const SpellItemEnchantmentEntry* a = sSpellItemEnchantmentStore.LookupEntry(1);
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}
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void PlayerbotFactory::ApplyEnchantAndGemsNew(bool destoryOld)
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void PlayerbotFactory::ApplyEnchantAndGemsNew(bool destroyOld)
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{
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//int32 bestGemEnchantId[4] = {-1, -1, -1, -1}; // 1, 2, 4, 8 color //not used, line marked for removal.
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//float bestGemScore[4] = {0, 0, 0, 0}; //not used, line marked for removal.
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