From 31ed5cbb6527cac9b99c21937decab9051cff2e3 Mon Sep 17 00:00:00 2001 From: bash Date: Thu, 9 Oct 2025 20:52:32 +0200 Subject: [PATCH] fixes --- src/PlayerbotMgr.cpp | 2 +- src/RandomPlayerbotMgr.cpp | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/PlayerbotMgr.cpp b/src/PlayerbotMgr.cpp index 074c7a3b..368a216b 100644 --- a/src/PlayerbotMgr.cpp +++ b/src/PlayerbotMgr.cpp @@ -519,7 +519,7 @@ void PlayerbotHolder::OnBotLogin(Player* const bot) } group = bot->GetGroup(); - if (!group) + if (group) { botAI->ResetStrategies(); } diff --git a/src/RandomPlayerbotMgr.cpp b/src/RandomPlayerbotMgr.cpp index 1a28e40c..63ab1e04 100644 --- a/src/RandomPlayerbotMgr.cpp +++ b/src/RandomPlayerbotMgr.cpp @@ -1521,7 +1521,7 @@ bool RandomPlayerbotMgr::ProcessBot(Player* bot) { PlayerbotAI* botAI = GET_PLAYERBOT_AI(bot); - if (botAI) + if (!botAI) return false; if (bot->InBattleground()) @@ -2379,7 +2379,7 @@ void RandomPlayerbotMgr::IncreaseLevel(Player* bot) void RandomPlayerbotMgr::RandomizeFirst(Player* bot) { PlayerbotAI* botAI = GET_PLAYERBOT_AI(bot); - if (botAI) + if (!botAI) return; uint32 maxLevel = sPlayerbotAIConfig->randomBotMaxLevel; @@ -2474,7 +2474,7 @@ void RandomPlayerbotMgr::RandomizeFirst(Player* bot) void RandomPlayerbotMgr::RandomizeMin(Player* bot) { PlayerbotAI* botAI = GET_PLAYERBOT_AI(bot); - if (botAI) + if (!botAI) return; PerformanceMonitorOperation* pmo = sPerformanceMonitor->start(PERF_MON_RNDBOT, "RandomizeMin");