fix settarget + test force accept quest after complete one

This commit is contained in:
Atidot3
2024-07-30 17:05:07 +02:00
parent c36cfbb55b
commit 2e63381d48
2 changed files with 5 additions and 5 deletions

View File

@@ -49,7 +49,7 @@ bool TalkToQuestGiverAction::ProcessQuest(Quest const* quest, Object* questGiver
out << "|cffff0000Incompleted|r";
break;
case QUEST_STATUS_NONE:
//AcceptQuest(quest, questGiver->GetGUID());
AcceptQuest(quest, questGiver->GetGUID());
out << "|cff00ff00Available|r";
break;
case QUEST_STATUS_FAILED:
@@ -265,7 +265,7 @@ bool TurnInQueryQuestAction::Execute(Event event)
out << "|cffff0000Incompleted|r";
break;
case QUEST_STATUS_NONE:
//AcceptQuest(quest, object->GetGUID());
AcceptQuest(quest, object->GetGUID());
out << "|cff00ff00Available|r";
break;
case QUEST_STATUS_FAILED: